Sky Striker Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Sky Striker Ace - Raye
UR Rarity
Sky Striker Ace - Raye
UR Rarity
Sky Striker Ace - Raye
DARK 4
Sky Striker Ace - Raye
  • ATK:

  • 1500

  • DEF:

  • 1500


(Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.

N Rarity
"Infernoble Arms - Hauteclere"
N Rarity
"Infernoble Arms - Hauteclere"
N Rarity
"Infernoble Arms - Hauteclere"
Spell Equip
"Infernoble Arms - Hauteclere"

    While this card is equipped to a monster: You can target 1 face-up monster you control; this turn, you cannot declare attacks, except with that monster, also it gains the ability this turn to make a second attack during each Battle Phase, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 face-up monster on the field; destroy it. You can only use 1 ""Infernoble Arms - Hauteclere"" effect per turn, and only once that turn.

    R Rarity
    Sky Striker Airspace - Area Zero
    R Rarity
    Sky Striker Airspace - Area Zero
    R Rarity
    Sky Striker Airspace - Area Zero
    Spell Field
    Sky Striker Airspace - Area Zero

      You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn.

      R Rarity
      Sky Striker Maneuver - Afterburners!
      R Rarity
      Sky Striker Maneuver - Afterburners!
      R Rarity
      Sky Striker Maneuver - Afterburners!
      Spell Normal
      Sky Striker Maneuver - Afterburners!

        If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.

        SR Rarity
        Sky Striker Maneuver - Jamming Waves!
        SR Rarity
        Sky Striker Maneuver - Jamming Waves!
        SR Rarity
        Sky Striker Maneuver - Jamming Waves!
        Spell Normal
        Sky Striker Maneuver - Jamming Waves!

          If you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.

          R Rarity
          Sky Striker Maneuver - Vector Blast
          R Rarity
          Sky Striker Maneuver - Vector Blast
          R Rarity
          Sky Striker Maneuver - Vector Blast
          Spell Normal
          Sky Striker Maneuver - Vector Blast

            If you control no monsters in your Main Monster Zone: Each player sends the top 2 cards of their Deck to the GY (or as many as possible, if less than 2), then, if you sent at least 1 card to the GY, and have 3 or more Spells in your GY, you can shuffle all your opponent's monsters from the Extra Monster Zones into the Deck.

            R Rarity
            Sky Striker Mecha - Eagle Booster
            R Rarity
            Sky Striker Mecha - Eagle Booster
            R Rarity
            Sky Striker Mecha - Eagle Booster
            Spell Quick
            Sky Striker Mecha - Eagle Booster

              If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.

              R Rarity
              Sky Striker Mecha - Shark Cannon
              R Rarity
              Sky Striker Mecha - Shark Cannon
              R Rarity
              Sky Striker Mecha - Shark Cannon
              Spell Quick
              Sky Striker Mecha - Shark Cannon

                If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.

                UR Rarity
                Sky Striker Mecha - Widow Anchor
                UR Rarity
                Sky Striker Mecha - Widow Anchor
                UR Rarity
                Sky Striker Mecha - Widow Anchor
                Spell Quick
                Sky Striker Mecha - Widow Anchor

                  If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.

                  SR Rarity
                  Sky Striker Mecha Modules - Multirole
                  SR Rarity
                  Sky Striker Mecha Modules - Multirole
                  SR Rarity
                  Sky Striker Mecha Modules - Multirole
                  Spell Continuous
                  Sky Striker Mecha Modules - Multirole

                    Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.

                    N Rarity
                    Sky Striker Mecharmory - Hercules Base
                    N Rarity
                    Sky Striker Mecharmory - Hercules Base
                    N Rarity
                    Sky Striker Mecharmory - Hercules Base
                    Spell Normal
                    Sky Striker Mecharmory - Hercules Base

                      Activate this card only if you control no monsters in your Main Monster Zone. The equipped monster cannot attack directly. It can make a second attack on monsters during each Battle Phase. If the equipped monster destroys a monster by its attack while you have 3 or more Spells in your GY: Draw 1 card. If this card is sent from the field to the GY by a card effect: You can target up to 3 "Sky Striker" cards in your GY, except "Sky Striker Mecharmory - Hercules Base"; shuffle them into the Deck.

                      UR Rarity
                      Sky Striker Mobilize - Engage!
                      UR Rarity
                      Sky Striker Mobilize - Engage!
                      UR Rarity
                      Sky Striker Mobilize - Engage!
                      Spell Normal
                      Sky Striker Mobilize - Engage!

                        If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.

                        UR Rarity
                        Terraforming
                        UR Rarity
                        Terraforming
                        UR Rarity
                        Terraforming
                        Spell Normal
                        Terraforming

                          Add 1 Field Spell from your Deck to your hand.



                          Tag(s):

                          Extra Deck

                          SR Rarity
                          Knightmare Phoenix
                          SR Rarity
                          Knightmare Phoenix
                          SR Rarity
                          Knightmare Phoenix
                          FIRE
                          Knightmare Phoenix
                          • ATK:

                          • 1900

                          • LINK-2

                          Link Arrow:

                          Top

                          Right


                          2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

                          UR Rarity
                          Ningirsu the World Chalice Warrior
                          UR Rarity
                          Ningirsu the World Chalice Warrior
                          UR Rarity
                          Ningirsu the World Chalice Warrior
                          EARTH
                          Ningirsu the World Chalice Warrior
                          • ATK:

                          • 2500

                          • LINK-3

                          Link Arrow:

                          Top

                          Left

                          Right


                          2+ Link Monsters If this card is Link Summoned: Draw cards equal to the number of "World Chalice" monsters this card points to. You can only use this effect of "Ningirsu the World Chalice Warrior" once per turn. Once per turn: You can send 1 card from each player's field to the GYs. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.

                          SR Rarity
                          Sky Striker Ace - Hayate
                          SR Rarity
                          Sky Striker Ace - Hayate
                          SR Rarity
                          Sky Striker Ace - Hayate
                          WIND
                          Sky Striker Ace - Hayate
                          • ATK:

                          • 1500

                          • LINK-1

                          Link Arrow:

                          Bottom-Left


                          1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.

                          UR Rarity
                          Sky Striker Ace - Kagari
                          UR Rarity
                          Sky Striker Ace - Kagari
                          UR Rarity
                          Sky Striker Ace - Kagari
                          FIRE
                          Sky Striker Ace - Kagari
                          • ATK:

                          • 1500

                          • LINK-1

                          Link Arrow:

                          Top-Left


                          1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.

                          SR Rarity
                          Sky Striker Ace - Kaina
                          SR Rarity
                          Sky Striker Ace - Kaina
                          SR Rarity
                          Sky Striker Ace - Kaina
                          EARTH
                          Sky Striker Ace - Kaina
                          • ATK:

                          • 1500

                          • LINK-1

                          Link Arrow:

                          Bottom-Right


                          1 non-EARTH "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 face-up monster your opponent controls; it cannot attack until the end of your opponent's turn. Each time you activate a "Sky Striker" Spell Card, or its effect, gain 100 LP immediately after the card or effect resolves. You can only Special Summon "Sky Striker Ace - Kaina(s)" once per turn.

                          UR Rarity
                          Sky Striker Ace - Shizuku
                          UR Rarity
                          Sky Striker Ace - Shizuku
                          UR Rarity
                          Sky Striker Ace - Shizuku
                          WATER
                          Sky Striker Ace - Shizuku
                          • ATK:

                          • 1500

                          • LINK-1

                          Link Arrow:

                          Top-Right


                          1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.

                          Popular Skills

                          Link Darkraze: 90%
                          Card of Origin: Z-ONE: 10%
                          Link Darkraze

                          Need 13 UR

                          UR Rarity
                          Sky Striker Ace - Raye2 card
                          UR Rarity
                          Knightmare Unicorn1 card
                          UR Rarity
                          Ningirsu the World Chalice Warrior1 card
                          UR Rarity
                          Sky Striker Ace - Kagari1 card
                          UR Rarity
                          Sky Striker Ace - Shizuku2 card
                          UR Rarity
                          Heritage of the Chalice1 card
                          UR Rarity
                          Sky Striker Mecha - Widow Anchor2 card
                          UR Rarity
                          Sky Striker Mobilize - Engage!3 card

                          Main: 21 Extra: 9

                          UR Rarity
                          Sky Striker Ace - Raye
                          UR Rarity
                          Sky Striker Ace - Raye
                          Sky Striker Ace - Raye
                          DARK 4
                          Sky Striker Ace - Raye
                          • ATK:

                          • 1500

                          • DEF:

                          • 1500


                          (Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.


                          UR Rarity
                          Sky Striker Ace - Raye
                          UR Rarity
                          Sky Striker Ace - Raye
                          Sky Striker Ace - Raye
                          DARK 4
                          Sky Striker Ace - Raye
                          • ATK:

                          • 1500

                          • DEF:

                          • 1500


                          (Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.


                          N Rarity
                          "Infernoble Arms - Hauteclere"
                          N Rarity
                          "Infernoble Arms - Hauteclere"
                          "Infernoble Arms - Hauteclere"
                          Spell Equip
                          "Infernoble Arms - Hauteclere"

                            While this card is equipped to a monster: You can target 1 face-up monster you control; this turn, you cannot declare attacks, except with that monster, also it gains the ability this turn to make a second attack during each Battle Phase, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 face-up monster on the field; destroy it. You can only use 1 ""Infernoble Arms - Hauteclere"" effect per turn, and only once that turn.


                            UR Rarity
                            Heritage of the Chalice
                            UR Rarity
                            Heritage of the Chalice
                            Heritage of the Chalice
                            Spell Normal
                            Heritage of the Chalice

                              Add 1 "Noble Knight" monster or 1 "Noble Arms" card from your Deck or GY to your hand. If your "Noble Knight" monster equipped with a "Noble Arms" Equip Spell is destroyed by battle and sent to the GY, while this card is in your GY: You can add this card to your hand. You can only use 1 "Heritage of the Chalice" effect per turn, and only once that turn.


                              R Rarity
                              Sky Striker Airspace - Area Zero
                              R Rarity
                              Sky Striker Airspace - Area Zero
                              Sky Striker Airspace - Area Zero
                              Spell Field
                              Sky Striker Airspace - Area Zero

                                You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn.


                                R Rarity
                                Sky Striker Airspace - Area Zero
                                R Rarity
                                Sky Striker Airspace - Area Zero
                                Sky Striker Airspace - Area Zero
                                Spell Field
                                Sky Striker Airspace - Area Zero

                                  You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn.


                                  R Rarity
                                  Sky Striker Airspace - Area Zero
                                  R Rarity
                                  Sky Striker Airspace - Area Zero
                                  Sky Striker Airspace - Area Zero
                                  Spell Field
                                  Sky Striker Airspace - Area Zero

                                    You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Sky Striker" card to your hand, also shuffle the rest into the Deck, then, if you excavated a "Sky Striker" card, send the targeted card to the GY. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. You can only use each effect of "Sky Striker Airspace - Area Zero" once per turn.


                                    R Rarity
                                    Sky Striker Maneuver - Afterburners!
                                    R Rarity
                                    Sky Striker Maneuver - Afterburners!
                                    Sky Striker Maneuver - Afterburners!
                                    Spell Normal
                                    Sky Striker Maneuver - Afterburners!

                                      If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.


                                      R Rarity
                                      Sky Striker Maneuver - Afterburners!
                                      R Rarity
                                      Sky Striker Maneuver - Afterburners!
                                      Sky Striker Maneuver - Afterburners!
                                      Spell Normal
                                      Sky Striker Maneuver - Afterburners!

                                        If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.


                                        SR Rarity
                                        Sky Striker Maneuver - Jamming Waves!
                                        SR Rarity
                                        Sky Striker Maneuver - Jamming Waves!
                                        Sky Striker Maneuver - Jamming Waves!
                                        Spell Normal
                                        Sky Striker Maneuver - Jamming Waves!

                                          If you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.


                                          R Rarity
                                          Sky Striker Maneuver - Vector Blast
                                          R Rarity
                                          Sky Striker Maneuver - Vector Blast
                                          Sky Striker Maneuver - Vector Blast
                                          Spell Normal
                                          Sky Striker Maneuver - Vector Blast

                                            If you control no monsters in your Main Monster Zone: Each player sends the top 2 cards of their Deck to the GY (or as many as possible, if less than 2), then, if you sent at least 1 card to the GY, and have 3 or more Spells in your GY, you can shuffle all your opponent's monsters from the Extra Monster Zones into the Deck.


                                            R Rarity
                                            Sky Striker Mecha - Eagle Booster
                                            R Rarity
                                            Sky Striker Mecha - Eagle Booster
                                            Sky Striker Mecha - Eagle Booster
                                            Spell Quick
                                            Sky Striker Mecha - Eagle Booster

                                              If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.


                                              R Rarity
                                              Sky Striker Mecha - Shark Cannon
                                              R Rarity
                                              Sky Striker Mecha - Shark Cannon
                                              Sky Striker Mecha - Shark Cannon
                                              Spell Quick
                                              Sky Striker Mecha - Shark Cannon

                                                If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.


                                                UR Rarity
                                                Sky Striker Mecha - Widow Anchor
                                                UR Rarity
                                                Sky Striker Mecha - Widow Anchor
                                                Sky Striker Mecha - Widow Anchor
                                                Spell Quick
                                                Sky Striker Mecha - Widow Anchor

                                                  If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                                  UR Rarity
                                                  Sky Striker Mecha - Widow Anchor
                                                  UR Rarity
                                                  Sky Striker Mecha - Widow Anchor
                                                  Sky Striker Mecha - Widow Anchor
                                                  Spell Quick
                                                  Sky Striker Mecha - Widow Anchor

                                                    If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                                    SR Rarity
                                                    Sky Striker Mecha Modules - Multirole
                                                    SR Rarity
                                                    Sky Striker Mecha Modules - Multirole
                                                    Sky Striker Mecha Modules - Multirole
                                                    Spell Continuous
                                                    Sky Striker Mecha Modules - Multirole

                                                      Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.


                                                      SR Rarity
                                                      Sky Striker Mecha Modules - Multirole
                                                      SR Rarity
                                                      Sky Striker Mecha Modules - Multirole
                                                      Sky Striker Mecha Modules - Multirole
                                                      Spell Continuous
                                                      Sky Striker Mecha Modules - Multirole

                                                        Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.


                                                        N Rarity
                                                        Sky Striker Mecharmory - Hercules Base
                                                        N Rarity
                                                        Sky Striker Mecharmory - Hercules Base
                                                        Sky Striker Mecharmory - Hercules Base
                                                        Spell Normal
                                                        Sky Striker Mecharmory - Hercules Base

                                                          Activate this card only if you control no monsters in your Main Monster Zone. The equipped monster cannot attack directly. It can make a second attack on monsters during each Battle Phase. If the equipped monster destroys a monster by its attack while you have 3 or more Spells in your GY: Draw 1 card. If this card is sent from the field to the GY by a card effect: You can target up to 3 "Sky Striker" cards in your GY, except "Sky Striker Mecharmory - Hercules Base"; shuffle them into the Deck.


                                                          UR Rarity
                                                          Sky Striker Mobilize - Engage!
                                                          UR Rarity
                                                          Sky Striker Mobilize - Engage!
                                                          Sky Striker Mobilize - Engage!
                                                          Spell Normal
                                                          Sky Striker Mobilize - Engage!

                                                            If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                            UR Rarity
                                                            Sky Striker Mobilize - Engage!
                                                            UR Rarity
                                                            Sky Striker Mobilize - Engage!
                                                            Sky Striker Mobilize - Engage!
                                                            Spell Normal
                                                            Sky Striker Mobilize - Engage!

                                                              If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                              UR Rarity
                                                              Sky Striker Mobilize - Engage!
                                                              UR Rarity
                                                              Sky Striker Mobilize - Engage!
                                                              Sky Striker Mobilize - Engage!
                                                              Spell Normal
                                                              Sky Striker Mobilize - Engage!

                                                                If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                                SR Rarity
                                                                Knightmare Phoenix
                                                                SR Rarity
                                                                Knightmare Phoenix
                                                                Knightmare Phoenix
                                                                FIRE
                                                                Knightmare Phoenix
                                                                • ATK:

                                                                • 1900

                                                                • LINK-2

                                                                Link Arrow:

                                                                Top

                                                                Right


                                                                2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                                UR Rarity
                                                                Knightmare Unicorn
                                                                UR Rarity
                                                                Knightmare Unicorn
                                                                Knightmare Unicorn
                                                                DARK
                                                                Knightmare Unicorn
                                                                • ATK:

                                                                • 2200

                                                                • LINK-3

                                                                Link Arrow:

                                                                Left

                                                                Right

                                                                Bottom


                                                                2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                                                UR Rarity
                                                                Ningirsu the World Chalice Warrior
                                                                UR Rarity
                                                                Ningirsu the World Chalice Warrior
                                                                Ningirsu the World Chalice Warrior
                                                                EARTH
                                                                Ningirsu the World Chalice Warrior
                                                                • ATK:

                                                                • 2500

                                                                • LINK-3

                                                                Link Arrow:

                                                                Top

                                                                Left

                                                                Right


                                                                2+ Link Monsters If this card is Link Summoned: Draw cards equal to the number of "World Chalice" monsters this card points to. You can only use this effect of "Ningirsu the World Chalice Warrior" once per turn. Once per turn: You can send 1 card from each player's field to the GYs. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.


                                                                SR Rarity
                                                                Sky Striker Ace - Hayate
                                                                SR Rarity
                                                                Sky Striker Ace - Hayate
                                                                Sky Striker Ace - Hayate
                                                                WIND
                                                                Sky Striker Ace - Hayate
                                                                • ATK:

                                                                • 1500

                                                                • LINK-1

                                                                Link Arrow:

                                                                Bottom-Left


                                                                1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.


                                                                SR Rarity
                                                                Sky Striker Ace - Hayate
                                                                SR Rarity
                                                                Sky Striker Ace - Hayate
                                                                Sky Striker Ace - Hayate
                                                                WIND
                                                                Sky Striker Ace - Hayate
                                                                • ATK:

                                                                • 1500

                                                                • LINK-1

                                                                Link Arrow:

                                                                Bottom-Left


                                                                1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.


                                                                UR Rarity
                                                                Sky Striker Ace - Kagari
                                                                UR Rarity
                                                                Sky Striker Ace - Kagari
                                                                Sky Striker Ace - Kagari
                                                                FIRE
                                                                Sky Striker Ace - Kagari
                                                                • ATK:

                                                                • 1500

                                                                • LINK-1

                                                                Link Arrow:

                                                                Top-Left


                                                                1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.


                                                                SR Rarity
                                                                Sky Striker Ace - Kaina
                                                                SR Rarity
                                                                Sky Striker Ace - Kaina
                                                                Sky Striker Ace - Kaina
                                                                EARTH
                                                                Sky Striker Ace - Kaina
                                                                • ATK:

                                                                • 1500

                                                                • LINK-1

                                                                Link Arrow:

                                                                Bottom-Right


                                                                1 non-EARTH "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 face-up monster your opponent controls; it cannot attack until the end of your opponent's turn. Each time you activate a "Sky Striker" Spell Card, or its effect, gain 100 LP immediately after the card or effect resolves. You can only Special Summon "Sky Striker Ace - Kaina(s)" once per turn.


                                                                UR Rarity
                                                                Sky Striker Ace - Shizuku
                                                                UR Rarity
                                                                Sky Striker Ace - Shizuku
                                                                Sky Striker Ace - Shizuku
                                                                WATER
                                                                Sky Striker Ace - Shizuku
                                                                • ATK:

                                                                • 1500

                                                                • LINK-1

                                                                Link Arrow:

                                                                Top-Right


                                                                1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.


                                                                UR Rarity
                                                                Sky Striker Ace - Shizuku
                                                                UR Rarity
                                                                Sky Striker Ace - Shizuku
                                                                Sky Striker Ace - Shizuku
                                                                WATER
                                                                Sky Striker Ace - Shizuku
                                                                • ATK:

                                                                • 1500

                                                                • LINK-1

                                                                Link Arrow:

                                                                Top-Right


                                                                1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.



                                                                SKY STRIKER Decks in DUEL LINKS








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